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단행본

MATLAB for behavioral scientists

판사항
Second edition
발행사항
New York : Routledge, Taylor & Francis Group, 2015
형태사항
xiv, 385 p. : ill. ; 26 cm
ISBN
9780203112106 (e-book) 9780415535915 (hardback) 9780415535946 (paperback)
청구기호
180.73 R813m
서지주기
Includes bibliographical references and index
소장정보
위치등록번호청구기호 / 출력상태반납예정일
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책 소개

Written specifically for those with no prior programming experience and minimal quantitative training, this accessible text walks behavioral science students and researchers through the process of programming using MATLAB. The book explores examples, terms, and programming needs relevant to those in the behavioral sciences and helps readers perform virtually any computational function in solving their research problems. Principles are illustrated with usable code. Each chapter opens with a list of objectives followed by new commands required to accomplish those goals. These objectives also serve as a reference to help readers easily relocate a section of interest. Sample code and output and chapter problems demonstrate how to write a program and explore a model so readers can see the results obtained using different equations and values. A web site provides solutions to selected problems and the book’s program code output and examples so readers can manipulate them as needed. The outputs on the website have color, motion, and sound.

Highlights of the new edition include:

?Updated to reflect changes in the most recent version of MATLAB, including special tricks and new functions.

?More information on debugging and common errors and more basic problems in the rudiments of MATLAB to help novice users get up and running more quickly.

?A new chapter on Psychtoolbox, a suite of programs specifically geared to behavioral science research.

?A new chapter on Graphical User Interfaces (GUIs) for user-friendly communication.

?Increased emphasis on pre-allocation of memory, recursion, handles, and matrix algebra operators.

The book opens with an overview of what is to come and tips on how to write clear programs followed by pointers for interacting with MATLAB, including its commands and how to read error messages. The matrices chapter reviews how to store and access data. Chapter 4 examines how to carry out calculations followed by a review of how to perform various actions depending on the conditions. The chapter on input and output demonstrates how to design programs to create dialogs with users (e.g., participants in studies) and read and write data to and from external files. Chapter 7 reviews the data types available in MATLAB. Readers learn how to write a program as a stand-alone module in Chapter 8. In Chapters 9 and 10 readers learn how to create line and bar graphs or reshape images. Readers learn how to create animations and sounds in Chapter 11. The book concludes with tips on how to use MATLAB with applications such as GUIs and Psychtoolbox.

Intended as a primary text for Matlab courses for advanced undergraduate and/or graduate students in experimental and cognitive psychology and/or neuroscience as well as a supplementary text for labs in data (statistical) analysis, research methods, and computational modeling (programming), the book also appeals to individual researchers in these disciplines who wish to get up and running in MATLAB.



Written for those with no programming experience this text walks behavioral science students and researchers through the process of programming using MATLAB. Readers learn to perform any computational function to solve their research problems. Each principle is illustrated with usable code. Each chapter opens with objectives followed by commands required to accomplish those goals. Sample code and output and chapter problems demonstrate how to write a program and explore a model so readers can see the results obtained using different values. A web site provides solutions to problems and the program code output and examples. Ideal for those who wish to get up and running in MATLAB.



목차

1. Introduction 2. Interacting With MATLAB 3. Matrices 4. Calculations 5. Contingencies 6. Input-Output 7. Data Types 8. Modules And Functions 9. Plots 10. Lines, Shapes, and Images 11. Animation and Sound 12. Enhanced User Interaction 13. Psychtoolbox 14. Debugging 15. Going On